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Engineers are better then Anthropic : HOW?

  Engineering in the Age of Powerful AI: What Students Must Do During Four Years of Engineering The rise of advanced AI systems like Anthropic’s Claude, OpenAI’s GPT models, and Google DeepMind has created anxiety among engineering students. Many are asking: “If AI can code, design, analyze, and even debug — what will engineers do?” The answer is simple but powerful: AI replaces repetitive tasks. It does not replace capable engineers. The role of engineers is evolving — from coders to AI-enhanced problem solvers, system thinkers, and decision makers. This article provides a complete four-year roadmap for engineering students to stay relevant, competitive, and future-proof in the AI era. The Reality of AI in Engineering AI can: Generate boilerplate code Suggest algorithms Debug simple errors Write documentation Automate repetitive development tasks But AI cannot: Understand unclear business requirements fully Take accountability for failures Make ethical decisions Manage production ...
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Kritrima Prajna skill that every student must know

πŸ”Ή Core Skills (Still Mandatory – Baseline Expectations) These are no longer differentiators , but minimum requirements : Data Structures & Algorithms (DSA) Time–space tradeoff analysis Problem-solving approach (not just final code) System Design Fundamentals Scalable architecture Component interaction and bottleneck analysis Debugging Skills Identifying logical and runtime errors Validating AI-generated code (AI often makes logic mistakes) πŸ”Ή AI-Era Differentiator Skills (New Expectations) These skills separate strong candidates from average ones : Prompt Engineering Writing effective prompts to guide AI tools Refining prompts for better code, tests, and explanations AI-Assisted Coding Using AI for boilerplate code Accelerating development without blindly trusting output AI-Assisted Debugging Using AI to trace errors in large codebases Asking the right questions to AI for root-cause analysis Error Handling & Validation Detecting hallucinations or incorrect assumptions by AI Ve...

JIVAVIGNYANAM

  1. Role of Biotechnology Students in 2030 πŸŒ±πŸ”¬ By 2030, biotechnology students will play critical roles in society, industry, and research , especially in: πŸ”Ή Healthcare & Medicine Personalized medicine (gene-based treatment) Cancer diagnostics & targeted therapy Vaccine design (mRNA, DNA vaccines) Regenerative medicine & stem cell therapy πŸ”Ή Agriculture & Food Security Genetically improved crops (climate-resilient) Biofertilizers & biopesticides Lab-grown meat & alternative proteins Food safety and quality control πŸ”Ή Environment & Sustainability Bioremediation (oil spills, heavy metals, plastics) Wastewater treatment using microbes Carbon capture using algae & bacteria πŸ”Ή Industry & Bio-Manufacturing Biofuels & green energy Enzyme technology for industries Synthetic biology & bio-factories πŸ”Ή Data-Driven Biolog...

E-VIMANA IN INDIA-2030

✈️ The Future is Taking Off: India’s E-Plane Dream and the Rise of Flying Cars For most of us who grew up in the ’90s, flying cars were a fantasy reserved for comic books and sci-fi movies. We imagined zipping through the skies above traffic jams, wishing such dreams would come true one day. Fast forward to today — that dream is turning into reality. Welcome to the world of The ePlane Company , where the idea of flying cars is not just imagination but a full-fledged engineering project led by Prof. Satya Chakravarthy from IIT Madras . Featured in Gobinath’s podcast in tamil ( https://youtu.be/RmvY5m2zOZc?si=GZXHHsrn9PprETvY ) , Prof. Satya discussed his groundbreaking work on electric air taxis, vertical take-off aircraft, and India’s race toward next-generation transportation.  🚁 What is the E-Plane Project? The ePlane is an electric aircraft that can take off and land vertically like a drone , then fly like an airplane once airborne. This design solves one of the big...

Phonedemic

πŸ“± Phonedemic: A Silent Epidemic of Screen Addiction In today’s digital era, our phones have quietly evolved from being simple communication devices into all-in-one companions. From toddlers tapping away at cartoon videos, to teens scrolling endlessly through social media, to adults glued to work emails late at night — no age group is spared . What we are witnessing is not just a lifestyle change, but a new kind of epidemic: the Phonedemic . πŸ‘ΆπŸ‘©‍πŸŽ“πŸ‘¨‍πŸ’ΌπŸ‘΅ The All-Age Obsession Children (3–12 years): Screen addiction begins early, with kids developing tantrums if devices are taken away. Teenagers (13–19 years): The “dopamine hit” from likes, reels, and games makes them the most vulnerable group. Adults (20–50 years): Smartphones blur the line between work and personal life, keeping people in a constant state of hyper-connectivity. Elderly (60+ years): Even grandparents are now hooked, forwarding messages and videos for hours. ⚕️ Medical Difficulties on the Rise D...

Selfie Kings vs. Newspaper Clings

  Human Adoption to Technology: From Early Adopters to Laggards 1. Early Adopters – The Trendsetters Early adopters are the visionaries. They may not invent the technology, but they are the first to see its potential and integrate it into their lives or businesses. These are the people who lined up outside stores for the first iPhone or started experimenting with ChatGPT when AI tools were just gaining attention. Their willingness to take risks sets the tone for wider acceptance. Importantly, they influence others—friends, colleagues, and society—by showcasing the possibilities of new tools. 2. Early Majority – The Practical Embracers The early majority waits until a technology proves useful and reliable. They are not as adventurous as early adopters, but they are curious and open-minded. This group looks for case studies, reviews, and success stories before taking the plunge. For instance, when online shopping platforms like Amazon and Flipkart became secure and user-frien...

Digital eega

Google Creates a Digital Fruit Fly That Thinks, Moves, and Sees Like the Real Thing In a stunning leap forward for both artificial intelligence and biology, Google has developed a fully digital fruit fly—a virtual insect that lives inside a computer and behaves just like its real-world counterpart. This digital creation walks, flies, sees, and responds to its environment with lifelike precision. The journey began with a meticulous reconstruction of a fruit fly’s body using Mojo, a powerful physics simulator. The result was a highly detailed 3D model that could mimic the fly's physical movements. But a body alone doesn’t make a fly—it needed a brain. To create one, Google's team collected massive volumes of video footage of real fruit flies in motion. They used this data to train a specialized AI model that learned to replicate the complex behaviors of a fly—walking across surfaces, making sudden mid-air turns, and adjusting flight speed with astonishing realism. Once this AI br...